• In an interconnected world, what are the limitations of design when cultural, political, economic biological and environmental systems are increasingly open? This is a tricky question. Things get interpreted differently depending on the culture that surrounds you. What is politically correct in one part of the world could have the complete opeset reaction on the other side of the world. There are so many duiffrent cultures and diffrent poltecal points of view that there are a lot of limtations. As designers I feel that it is our responsibility to try and understand as many different cultures as possible so when we do design it can relate to the entire world not just a section of it. That way there is very little limitations to what we design when our designs can relate to everyone.
• Does new media present the “new” direction for design? Describe how new media does or does not present “new “ directions in design and provide an examples (links or screen grabs) to support your assertion. The answer lies within the internet and our cultures desire for fresh entertainment! Networking and video-sharing websites are the biggest thing happening within the web. These internet phenomenons have bet set-up to target consumer groups such as students and other young adults. Networking website like Myspace and Facebook have caught people’s attention day after day. The world wide web presents not only new channels to old media, but because it changes the controls held over distribution for most traditional media. I do not feel these are new forms of media just a new reworked pakage for a older form of media. And lastly media is no longer onesided. Now any yahoo can add his own opinon to pretty much any thing via Blogs. the perfect exampl is what we are all posting on now.
• Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered. These do not have to be existing ways, just ways that might yield some new and interesting results.
I think as designers we need to have design containing or made up of fundamentally different and often incongruous elements. that is what keeps things fresh and new. For the most part everey thing has been done. Bu that is not saying that the same thing cant be done agaain with a new twist. The mojority of ideas are the same but as designers it is our job to add that twist with what ever new tools we have at our disposole. with such tools as phtoshop illastrater flash etc.
• What is the next “big thing in design”? Why do you think so and based on what criteria? Provide examples to support your assertion. As Averey stated I think the next big thin will be the world of 3D. I feel that media shod feel more interactive then it has been in the past. Gaining the feeling of having media suround you would give art and media a diffrent feel. A company I feel that is trail blazing this idea is called real D. "The impact of digital 3D on today's moviemaking has been compared to the introduction of color film when there was only black and white. To make this a reality, RealD pioneered the first wide commercial deployment of stereoscopic projection systems for digital cinema and works with partners worldwide to create the most powerful 3D experience audiences have ever seen." http://www.reald.com/
Friday, March 27, 2009
Blog #6
• In an interconnected world, what are the limitations of design when cultural, political, economic biological and environmental systems are increasingly open?
In an interconnected world, one must take into account the difference of cultures and languages when thinking about design. A symbol in one culture may not mean the same thing in another and one should design accordingly. However, because of the increase of sharing and interconnectivity, more things are becoming common between cultures, including structure and symbolism. I believe that with this increasing openness there are fewer limitations of design.
• Does new media present the “new” direction for design? Describe how new media does or does not present “new “ directions in design and provide an examples (links or screen grabs) to support your assertion.
New media definitely presents the “new” direction for design. As things become faster and more immediate, the absorption of content and visuals must be faster and “bite-sized” as well. Our society has become one of ADD, and new media must account for that. For example, Twitter (www.twitter.com) limits the user to only 140 characters to say what’s on his/her mind. Another example of new media conforming to our rapid modern lifestyle is the “thumbnail” website design as seen on www.notcot.org:
This common blog layout is appealing to the modern Internet user because it allows one to quickly sift through what may be uninteresting and go straight for what catches his/her eye.
• Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered. These do not have to be existing ways, just ways that might yield some new and interesting results.
I believe this has already happened. Designers have had to conform to the established structure of the internet and new media foundations, whilst finding ways to push the envelope with Flash, CSS, etc. (for example, this Flash site: http://studio.barliesque.com/). Going from print to code is quite a jump, but with the development of artists’ tools such as the Adobe Suite, it has become easier. Perhaps the next step in integration would be to explore the 3D realm (which has already been undertaken… for an example, visit here: http://www.digitalmagic.com.hk/images/3d_Anaglyph/004.jpg ).
• What is the next “big thing in design”? Why do you think so and based on what criteria? Provide examples to support your assertion.
I honestly believe that the “next big thing” is the 3D TV technology (not stereoscopic, but rather 3D without glasses: http://www.engadget.com/2008/01/04/mitsubishi-shows-off-3d-tv-technology-no-glasses-needed/ ). Designing for 3D is quite different than designing in 2D as one must take into account the z-axis, or 3rd dimension. I think this technology could unlock potential in art that hasn’t been seen before, such as the feeling of walking through a painting or having something be interactive to movement and touch. Since we live in a 3D world, 3D art will become more tangible and perhaps affect the viewer in a way that art hasn’t been able to before.
In an interconnected world, one must take into account the difference of cultures and languages when thinking about design. A symbol in one culture may not mean the same thing in another and one should design accordingly. However, because of the increase of sharing and interconnectivity, more things are becoming common between cultures, including structure and symbolism. I believe that with this increasing openness there are fewer limitations of design.
• Does new media present the “new” direction for design? Describe how new media does or does not present “new “ directions in design and provide an examples (links or screen grabs) to support your assertion.
New media definitely presents the “new” direction for design. As things become faster and more immediate, the absorption of content and visuals must be faster and “bite-sized” as well. Our society has become one of ADD, and new media must account for that. For example, Twitter (www.twitter.com) limits the user to only 140 characters to say what’s on his/her mind. Another example of new media conforming to our rapid modern lifestyle is the “thumbnail” website design as seen on www.notcot.org:
This common blog layout is appealing to the modern Internet user because it allows one to quickly sift through what may be uninteresting and go straight for what catches his/her eye.
• Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered. These do not have to be existing ways, just ways that might yield some new and interesting results.
I believe this has already happened. Designers have had to conform to the established structure of the internet and new media foundations, whilst finding ways to push the envelope with Flash, CSS, etc. (for example, this Flash site: http://studio.barliesque.com/). Going from print to code is quite a jump, but with the development of artists’ tools such as the Adobe Suite, it has become easier. Perhaps the next step in integration would be to explore the 3D realm (which has already been undertaken… for an example, visit here: http://www.digitalmagic.com.hk/images/3d_Anaglyph/004.jpg ).
• What is the next “big thing in design”? Why do you think so and based on what criteria? Provide examples to support your assertion.
I honestly believe that the “next big thing” is the 3D TV technology (not stereoscopic, but rather 3D without glasses: http://www.engadget.com/2008/01/04/mitsubishi-shows-off-3d-tv-technology-no-glasses-needed/ ). Designing for 3D is quite different than designing in 2D as one must take into account the z-axis, or 3rd dimension. I think this technology could unlock potential in art that hasn’t been seen before, such as the feeling of walking through a painting or having something be interactive to movement and touch. Since we live in a 3D world, 3D art will become more tangible and perhaps affect the viewer in a way that art hasn’t been able to before.
Subscribe to:
Posts (Atom)