• In an interconnected world, what are the limitations of design when cultural, political, economic biological and environmental systems are increasingly open?
A designer's job becomes increasingly harder as different systems become increasingly open. It is hard to try and address one issue without referring to or making a connection to something else which you may not want to. All these systems are beginning to overlap and being able to target specific audiences becomes harder.
• Does new media present the “new” direction for design? Describe how new media does or does not present “new “ directions in design and provide an examples (links or screen grabs) to support your assertion.
The "new" direction for design, as it states in the reading, "might have less to do with anything visual than with how design is produced and who it is produced by." It seems as if we are running out of ideas for good design, and so instead of design being based on what it looks like, it is now more about who made it, how famous they are and how the reader/viewer is supposed to experience it. For example, take Yugo Nakamura (yugop) his work is far from the epitome of beautiful and modern design. It has become popular because of him and because of the way that the user interacts with his designs.
• Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered. These do not have to be existing ways, just ways that might yield some new and interesting results.
I think the comic book field of design is one that's going to be around for a long time. It is reusable over and over, because you can't change the style much and keep the original feel. Take the new Watchmen movie (watchmen), it is reusing the old 50's comic book style but using it in a new modern 2009 way. It seems that as long you change it a little and give it a slightly new meaning, you can have a whole new design.
• What is the next “big thing in design”? Why do you think so and based on what criteria? Provide examples to support your assertion.
I am going to agree with the reading which states that "The world wide web is often hailed as the next big thing in graphic design." The world wide web has been a huge success and opened up a whole new world of design. The next step appears to be touch screens and with the unveiling of new touch screen computers this will lead way to the need for new computer designs that work the best with the touch screen capabilities. (HP touchsmart PC)
Tuesday, April 28, 2009
Friday, April 10, 2009
Cool posters!
I found this website, http://www.typographicposters.com/ where you can find all kinds of typographic posters, whether historical or inspirational. Thought I'd share!
Wednesday, April 8, 2009
Blog 6
In an interconnected world, what are the limitations of design when cultural, political, economical, biological, and environmental systems are increasingly open?
Being able to remain competitive at a global level is one of the challenges designers have to face in an increasingly interconnected world. Now more than ever, designers are expected to wear many hats and step into the shoes of different disciplines. Being technically savvy or having some knowledge of marketing always helps. We have to do our best and try to keep up to speed with the always evolving art/design world and the job market.
Does new media present the “new” direction for design? Describe how new media does or does not present “new” directions in design and provide examples (links or screen grabs) to support your assertion.
If the “new” directions for design are interconnectedness, interactivity, and mobility, then absolutely. One example of this new direction in design is the iPhone. Besides offering all the interactive features, the iPhone also provides designers with the opportunity to combine and apply their motion graphics, interactive, and programming skills by making use of its graphic and audio capabilities for gaming (http://www.youtube.com/watch?v=jn83wizEMAw).
Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered . These do not have to be existing ways, just ways that might yield some new and interesting results.
It would be easier to say that everything has already been done, and that “we reached the saturation point quite some time ago.” But thanks to the random effects of digital tools, the creative process becomes more interesting and even unpredictable, making room for new ideas. Scott Draves’ Electric Sheep is a good example of how different fields such as computer science, biology, and digital art can converge and provide new directions in design (http://electricsheep.org/).
What is the next big thing in design? Why do you think so and based on what criteria? Provide examples to support your assertion.
Mobile technology has changed the way we communicate, interact, and consume information/products. It also has provided a new venue for artistic expression and advertisement. The next generation of mobile devices will offer higher speeds for quicker and easier browsing. The future of graphic/digital design couldn’t look better since “in the coming years mobile advertising is poised to be the next major digital media platform for brands to reach customers” (http://www.adl.com/128.html?&no_cache=1&page=1).
Being able to remain competitive at a global level is one of the challenges designers have to face in an increasingly interconnected world. Now more than ever, designers are expected to wear many hats and step into the shoes of different disciplines. Being technically savvy or having some knowledge of marketing always helps. We have to do our best and try to keep up to speed with the always evolving art/design world and the job market.
Does new media present the “new” direction for design? Describe how new media does or does not present “new” directions in design and provide examples (links or screen grabs) to support your assertion.
If the “new” directions for design are interconnectedness, interactivity, and mobility, then absolutely. One example of this new direction in design is the iPhone. Besides offering all the interactive features, the iPhone also provides designers with the opportunity to combine and apply their motion graphics, interactive, and programming skills by making use of its graphic and audio capabilities for gaming (http://www.youtube.com/watch?v=jn83wizEMAw).
Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered . These do not have to be existing ways, just ways that might yield some new and interesting results.
It would be easier to say that everything has already been done, and that “we reached the saturation point quite some time ago.” But thanks to the random effects of digital tools, the creative process becomes more interesting and even unpredictable, making room for new ideas. Scott Draves’ Electric Sheep is a good example of how different fields such as computer science, biology, and digital art can converge and provide new directions in design (http://electricsheep.org/).
What is the next big thing in design? Why do you think so and based on what criteria? Provide examples to support your assertion.
Mobile technology has changed the way we communicate, interact, and consume information/products. It also has provided a new venue for artistic expression and advertisement. The next generation of mobile devices will offer higher speeds for quicker and easier browsing. The future of graphic/digital design couldn’t look better since “in the coming years mobile advertising is poised to be the next major digital media platform for brands to reach customers” (http://www.adl.com/128.html?&no_cache=1&page=1).
Tuesday, March 31, 2009
Erin Lee Blog 6

In this interconnected world of today the limitations are immense, but “if designers enjoy giving form to ideas” then there is always a solution to those barriers. So many possibilities add to the creative thought process of designers that they begin to serve the audience more. “If designers were made of ideas, they’d be their own clients. Creativity is difficult to obtain when a client has no idea what they want. We not only have to be creative on the spot but designers have to educate clients on quality and all the details to better serve their needs.
New media does present the “new” direction. Pleasing readers and the new generation suffering from attention deficiency order may be annoying and difficult for older people to grasp, but younger people will always risk it. The youth of today will be the first to jump on the wave of experiences of experimentation and discovery. But with any good idea comes history. A variation of a pre-existing idea, for example I just did a simple Google search on the Mona Lisa. The result was 155,000 different variations of the same painting, the same idea. Many designers and creator have taken this 16th century painting by da Vinci and re-created it to be amusing, or to fit the popular look for women today.
Absolutely designers need to reintegrate disparate fields to push ideas and results to the next level. People want to be visually entertained. It is a daunting task but someone has to do it. The New Media Reader contains a chapter titled The End of Books. The internet has taken on such a large part society. I’m struggling to recall he last time I cracked open a dictionary. This computer technology has amazing possibilities. The “incredible diversity of information available gives great credit to the creativity and ingenuity providers, and points to a very exciting future.” Damn straight! But where are we going to draw the line on technology? How much is too much? All these possibilities bring out a whole new issue with media.
The next big thing is unknown. Who knows where designers and the creative world will be in ten years, even in a matter of days it’s out with the old and in with the new. As an artist and designer I could care less about the next big thing. It is too exhausting to try and keep up all the time. Staying educated on the issues and possibilities at hand is important because we have to keep an open mind. I stop and think what is right for me to do and I stick by my choices.
New media does present the “new” direction. Pleasing readers and the new generation suffering from attention deficiency order may be annoying and difficult for older people to grasp, but younger people will always risk it. The youth of today will be the first to jump on the wave of experiences of experimentation and discovery. But with any good idea comes history. A variation of a pre-existing idea, for example I just did a simple Google search on the Mona Lisa. The result was 155,000 different variations of the same painting, the same idea. Many designers and creator have taken this 16th century painting by da Vinci and re-created it to be amusing, or to fit the popular look for women today.
Absolutely designers need to reintegrate disparate fields to push ideas and results to the next level. People want to be visually entertained. It is a daunting task but someone has to do it. The New Media Reader contains a chapter titled The End of Books. The internet has taken on such a large part society. I’m struggling to recall he last time I cracked open a dictionary. This computer technology has amazing possibilities. The “incredible diversity of information available gives great credit to the creativity and ingenuity providers, and points to a very exciting future.” Damn straight! But where are we going to draw the line on technology? How much is too much? All these possibilities bring out a whole new issue with media.
The next big thing is unknown. Who knows where designers and the creative world will be in ten years, even in a matter of days it’s out with the old and in with the new. As an artist and designer I could care less about the next big thing. It is too exhausting to try and keep up all the time. Staying educated on the issues and possibilities at hand is important because we have to keep an open mind. I stop and think what is right for me to do and I stick by my choices.
Blog #6
• In an interconnected world, what are the limitations of design when cultural, political, economic biological and environmental systems are increasingly open?
As all of these systems become increasingly open and recognized by people, one of the limitations we have as designers is reaching a larger audience. In this information age, where its so much easier for anyone to learn about so many different cultures and become informed, it becomes harder to narrow down audiences in design. 50 or so years ago, if you were to try to target an audience of 18-24 year old men in America, you would be able to generalize what would appeal to them much more than you would today. As all of these systems become more open, we become more limited in who we can target and still create succinct design.
• Does new media present the “new” direction for design? Describe how new media does or does not present “new “ directions in design and provide an examples (links or screen grabs) to support your assertion.
I think this depends on how new “new direction for design” is. Right now, as was said in the reading, people demand information to be quick and easy because we face information overload these days. For a person to read a book now is much less common than before with the advent of YouTube, MySpace, Twitter, text messaging, and the like. These new forms of media communication have absolutely presented new directions in design. Not too long ago, NPR was talking about how a new Panic! at the Disco music video was made to cater more towards small screens such as the iPhone and low resolution video such as YouTube. In the video, there are many more close-up shots and high contrast imagery that will be clear on these small, low-res screens. They went on to describe how much of a change this was compared to something like Michael Jackson’s “Thriller” video, which featured very dark, low contrast imagery and wider shots overall. When you look at this video on an iPhone or on YouTube, you can barely tell what’s going on. This trend of designing for these new mediums will no doubt continue as the iPhone and other similar mediums become standard.
• Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered. These do not have to be existing ways, just ways that might yield some new and interesting results.
The idea of bringing ideas and styles from different fields together can be seen in many ways already. For instance, many web sites try to make videos that are very similar in style to television (such as this site) to give users information in a way that has been long established and that they’re used to seeing. Another example of this is podcasting; it’s essentially bringing talk radio to the web. I think an interesting application of this idea would be to turn the tables on what’s been done already and bring interactivity to a medium such as television. Bringing a non-interactive medium such as television or radio to the web to allow for interaction seems like a natural progression, but I think doing the reverse would be even more revolutionary.
• What is the next “big thing in design”? Why do you think so and based on what criteria? Provide examples to support your assertion.
I think the next big thing in design is going to be completely eliminating physical, tangible medium. The iPhone is a perfect example of the success and ease in dissemination of new media. Now anyone can make and post an app on the iTunes App Store and can become an instant success because of how fast their app can spread. The video game industry is taking a similar path and is taking steps towards eliminating games being released on discs in stores and distributing them online only. I think this could happen for almost every physical medium out there now. Not too long ago, a school district in Florida went completely paperless, so now all of their text is distributed digitally. I think that the next big thing is designing for non-physical mediums exclusively.
As all of these systems become increasingly open and recognized by people, one of the limitations we have as designers is reaching a larger audience. In this information age, where its so much easier for anyone to learn about so many different cultures and become informed, it becomes harder to narrow down audiences in design. 50 or so years ago, if you were to try to target an audience of 18-24 year old men in America, you would be able to generalize what would appeal to them much more than you would today. As all of these systems become more open, we become more limited in who we can target and still create succinct design.
• Does new media present the “new” direction for design? Describe how new media does or does not present “new “ directions in design and provide an examples (links or screen grabs) to support your assertion.
I think this depends on how new “new direction for design” is. Right now, as was said in the reading, people demand information to be quick and easy because we face information overload these days. For a person to read a book now is much less common than before with the advent of YouTube, MySpace, Twitter, text messaging, and the like. These new forms of media communication have absolutely presented new directions in design. Not too long ago, NPR was talking about how a new Panic! at the Disco music video was made to cater more towards small screens such as the iPhone and low resolution video such as YouTube. In the video, there are many more close-up shots and high contrast imagery that will be clear on these small, low-res screens. They went on to describe how much of a change this was compared to something like Michael Jackson’s “Thriller” video, which featured very dark, low contrast imagery and wider shots overall. When you look at this video on an iPhone or on YouTube, you can barely tell what’s going on. This trend of designing for these new mediums will no doubt continue as the iPhone and other similar mediums become standard.
• Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered. These do not have to be existing ways, just ways that might yield some new and interesting results.
The idea of bringing ideas and styles from different fields together can be seen in many ways already. For instance, many web sites try to make videos that are very similar in style to television (such as this site) to give users information in a way that has been long established and that they’re used to seeing. Another example of this is podcasting; it’s essentially bringing talk radio to the web. I think an interesting application of this idea would be to turn the tables on what’s been done already and bring interactivity to a medium such as television. Bringing a non-interactive medium such as television or radio to the web to allow for interaction seems like a natural progression, but I think doing the reverse would be even more revolutionary.
• What is the next “big thing in design”? Why do you think so and based on what criteria? Provide examples to support your assertion.
I think the next big thing in design is going to be completely eliminating physical, tangible medium. The iPhone is a perfect example of the success and ease in dissemination of new media. Now anyone can make and post an app on the iTunes App Store and can become an instant success because of how fast their app can spread. The video game industry is taking a similar path and is taking steps towards eliminating games being released on discs in stores and distributing them online only. I think this could happen for almost every physical medium out there now. Not too long ago, a school district in Florida went completely paperless, so now all of their text is distributed digitally. I think that the next big thing is designing for non-physical mediums exclusively.
• In an interconnected world, what are the limitations of design when cultural, political, economic biological and environmental systems are increasingly open?
Well, it seems like the biggest limitation would have to be the creative minds designers. For a long time, information about other cultures was hard to find, but now with the advent of the internet, and the connectivity involved, even a 3 year old can hop on the web and learn everything about world cultures. Because our systems are becoming more and more open, cultural ideas are starting to blend, and with that, the blending of ideas, beliefs, and ultimately: designs. So the limitation lies in the fact that designers now have to gear their work towards a mixture of culture and political ideas, all blended into one. Conflicts are bound to arise.
• Does new media present the “new” direction for design? Describe how new media does or does not present “new “ directions in design and provide an examples (links or screen grabs) to support your assertion.
Absolutely. Our society has drastically changed over the last century alone. Media is constantly becoming quicker, more eye-catching, and effective, all in order to fulfill the needs of a modern society. This is present in television and movies. Back in the day, the level of suspense and drama a movie had to offer would appear to be a lame rendition in today's society. Also, with the advent of the internet, cell phones, and other portable devices, designers are constantly having to change directions and push the edge of "new" design. And quite frankly, humans get bored. If a webpage doesn't load within 6 seconds, we're usually off to a new page Also, within the last decade, networking sites, such as Facebook, Myspaceand Twitter have really pushed the edge as far as "new" media. These sites have really defined a new generation of media-goers.
• Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered. These do not have to be existing ways, just ways that might yield some new and interesting results.
Yes, I believe that designs will always benefit from reintegration of older work. I don't know if I fully agree with the idea that "everything has been done before", if that were the case, why are we all studying design? I think there are still a ton of creative ideas yet to be explored. But yes, the reintegration of older designs would definitely help as a jumping off point.
Lessons about TypeThis is a good example of the combination of older designs and new technique. It has a very old-time feel to it, but uses brand new technology.
• What is the next “big thing in design”? Why do you think so and based on what criteria? Provide examples to support your assertion.
Well, I definitely think the biggest leaps are being made in the world of 3D animation. Technology is becoming so advanced, and CGI actors are popping up in movies all over the place, so I would think that more realistic facial animation would be the next big thing.
This is a good example of new technology.
Also, I think interactivity is growing in many ways. I heard about microsoft'sTable Top Computer a few years ago. I definitely think its ground breaking technology, and I envision the future using lots of hands-on interactivity.
Well, it seems like the biggest limitation would have to be the creative minds designers. For a long time, information about other cultures was hard to find, but now with the advent of the internet, and the connectivity involved, even a 3 year old can hop on the web and learn everything about world cultures. Because our systems are becoming more and more open, cultural ideas are starting to blend, and with that, the blending of ideas, beliefs, and ultimately: designs. So the limitation lies in the fact that designers now have to gear their work towards a mixture of culture and political ideas, all blended into one. Conflicts are bound to arise.
• Does new media present the “new” direction for design? Describe how new media does or does not present “new “ directions in design and provide an examples (links or screen grabs) to support your assertion.
Absolutely. Our society has drastically changed over the last century alone. Media is constantly becoming quicker, more eye-catching, and effective, all in order to fulfill the needs of a modern society. This is present in television and movies. Back in the day, the level of suspense and drama a movie had to offer would appear to be a lame rendition in today's society. Also, with the advent of the internet, cell phones, and other portable devices, designers are constantly having to change directions and push the edge of "new" design. And quite frankly, humans get bored. If a webpage doesn't load within 6 seconds, we're usually off to a new page Also, within the last decade, networking sites, such as Facebook, Myspaceand Twitter have really pushed the edge as far as "new" media. These sites have really defined a new generation of media-goers.
• Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered. These do not have to be existing ways, just ways that might yield some new and interesting results.
Yes, I believe that designs will always benefit from reintegration of older work. I don't know if I fully agree with the idea that "everything has been done before", if that were the case, why are we all studying design? I think there are still a ton of creative ideas yet to be explored. But yes, the reintegration of older designs would definitely help as a jumping off point.
Lessons about TypeThis is a good example of the combination of older designs and new technique. It has a very old-time feel to it, but uses brand new technology.
• What is the next “big thing in design”? Why do you think so and based on what criteria? Provide examples to support your assertion.
Well, I definitely think the biggest leaps are being made in the world of 3D animation. Technology is becoming so advanced, and CGI actors are popping up in movies all over the place, so I would think that more realistic facial animation would be the next big thing.
This is a good example of new technology.
Also, I think interactivity is growing in many ways. I heard about microsoft'sTable Top Computer a few years ago. I definitely think its ground breaking technology, and I envision the future using lots of hands-on interactivity.
Blog 6
• In an interconnected world, what are the limitations of design when cultural, political, economic biological and environmental systems are increasingly open?
Well, in a digital world we run into digital problems as designers. We must work within the platforms and within the paramaters that we are instructed. As we become more connected and more and more ideas and design are exposed to the world, the world becomes saturated with overlapping content and the threshold of new design seems to be reaches. So with the world connected, we have the issues that we must face in a digital world. Not everyone staring at a computer screen worldwide has the same resolution as the designer had when they created the design. Political and economic barriers seems to as well seem to make it difficult for everyone world wide the ability to see content on a level playing field.
Does new media present the “new” direction for design? Describe how new media does or does not present “new “directions in design and provide an examples (links or screen grabs) to support your assertion.
New media certainly does provide an additional platform to display design. But as the article suggest, with the limitations of screen resolution on a plethora of devices nowadays, content becomes more important than how the design may look on a digital device. Screen resolution is no match for real life design so every though there may be more platforms to display design, those platform may inhibit design, forcing design to conform to the more limiting requirements. http://www.theloopdesign.com/images/Medias.jpg. Web design can be beautiful, but it is still content on a flat screen.
• Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered. These do not have to be existing ways, just ways that might yield some new and interesting results.
I would think that it is always time to integrate disparate fields of design, especially now as there are so many different types of platform to work with and fuse to create new design. Even though technology may present some issues with how the end products due to screen limitations, video worked into any other media can generally be interesting. I like the idea of creating motion projects that are set up for a dome projection, like at the planetarium. The dome I would thing would create some interesting challenges for designers display their message.
• What is the next “big thing in design”? Why do you think so and based on what criteria? Provide examples to support your assertion.
I think Flash is going to take us as designers in an interesting direction. It used to be that flash websites were cumbersome and slow and just about the “eye candy”. But with the way software like Dreamweaver and Flash are more seamlessly bridging the gap between website and full on interactive experience, The new flash sites are becoming more than just great eye candy, and providing a structurally immersive experience supported by appropriate and interesting content.
Well, in a digital world we run into digital problems as designers. We must work within the platforms and within the paramaters that we are instructed. As we become more connected and more and more ideas and design are exposed to the world, the world becomes saturated with overlapping content and the threshold of new design seems to be reaches. So with the world connected, we have the issues that we must face in a digital world. Not everyone staring at a computer screen worldwide has the same resolution as the designer had when they created the design. Political and economic barriers seems to as well seem to make it difficult for everyone world wide the ability to see content on a level playing field.
Does new media present the “new” direction for design? Describe how new media does or does not present “new “directions in design and provide an examples (links or screen grabs) to support your assertion.
New media certainly does provide an additional platform to display design. But as the article suggest, with the limitations of screen resolution on a plethora of devices nowadays, content becomes more important than how the design may look on a digital device. Screen resolution is no match for real life design so every though there may be more platforms to display design, those platform may inhibit design, forcing design to conform to the more limiting requirements. http://www.theloopdesign.com/images/Medias.jpg. Web design can be beautiful, but it is still content on a flat screen.
• Is it time for designers to reintegrate disparate fields in order to consider new directions in design? Give examples (with links or screen grabs) of some new ways that design might be considered. These do not have to be existing ways, just ways that might yield some new and interesting results.
I would think that it is always time to integrate disparate fields of design, especially now as there are so many different types of platform to work with and fuse to create new design. Even though technology may present some issues with how the end products due to screen limitations, video worked into any other media can generally be interesting. I like the idea of creating motion projects that are set up for a dome projection, like at the planetarium. The dome I would thing would create some interesting challenges for designers display their message.
• What is the next “big thing in design”? Why do you think so and based on what criteria? Provide examples to support your assertion.
I think Flash is going to take us as designers in an interesting direction. It used to be that flash websites were cumbersome and slow and just about the “eye candy”. But with the way software like Dreamweaver and Flash are more seamlessly bridging the gap between website and full on interactive experience, The new flash sites are becoming more than just great eye candy, and providing a structurally immersive experience supported by appropriate and interesting content.
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